A game round consists of five chapters.
After Chapters 1, 2, 3, and 4, the leading towns in the Power Ranking receive a bonus for the following chapter.
In each chapter, you can purchase a new estate.
Duration: 14 days
Maximum town level: 13
The town with the fewest Military Points is taken over by pirates and eliminated from the game. All players of that town are relocated to the remaining towns.
Duration: 14 days
Option to purchase a second estate
Increases your town’s maximum level to 25
The town with the fewest Military Points is taken over by pirates and eliminated from the game. All players of that town are relocated to the remaining towns.
Duration: 10 days
Option to purchase a third estate
Increases your town’s maximum level to 35
Each pair of the remaining six towns forms an alliance. Trade is only allowed between partner towns, and partner towns can support each other.
Duration: 10days
Option to purchase a fourth estate
Increases your town’s maximum level to 43
Trade is re-enabled between all towns.
Cannonballs can now be produced and traded on the wholesale market.
Duration: approx. 3–5 days (depends on player progress)
The game ends once one town has completed the Statue of Liberty and one town has defeated the Royal Fleet. These may be two different towns. The winning team is the one that has earned the most Power Points at that time.
The Statue of Liberty can be built.
A major battle against the Royal Fleet takes place.
No more goods demands from the Royal Fleet.
No more pirate nests.
No refunds for demolishing buildings.