First Eternal Gameworld Transition
Continuous progression between game worlds is now enabled. You can transfer 3 workers from your old world to the Eternal Island and 2 workers into your new game. They lose their progress but keep their profession and trait
New Prologue
A fully new prologue has been added, telling your character’s story of being sent to the New World and earning the right to own an estate before the main tutorial begins. It showcases the Southern Seas with Fortuna Bay and Blackridge as a trial-style teaser experience. The prologue will be A/B tested and shown only to new players
Reworked Onboarding / Start Game
The early-game flow has been polished with an improved tutorial and a step-by-step town unlock structure tied to reputation progress.
New Render Scale & Resolution Settings
New performance settings significantly improve framerate across all platforms.
An early version of an automatic performance system has been added to dynamically adjust settings. You can still manually tailor settings perfect for your device.
Adjusted Chapter Lengths
Chapters have been rebalanced and adjusted to improve pacing, flow, and overall dramaturgy.
Royal Battle Introduction
The Royal Battle is now part of the endgame as a secondary win condition.
Guild Personality Auctions slightly improved
Personality auctions for guilds now start from Chapter 2 onward.
Personality effects have been strengthened and expanded.
Balancing Adjustments & Minor Improvements
Various balance updates, polishing, and small improvements across the game
